![]() Video options are pretty basic, but they do get the game to run smoothly on lower-end systems. This is presumably a horrible event, but since we don’t get to see anything past a fuzzy static fadeout, who knows? Audio cues and visual distortions alert you to his presence, allowing you a window to escape, but as you collect more pages this window narrows and he becomes harder to avoid. Removed one of the hidden modes (it was only a matter of time, since it contained copyrighted material).There are no weapons, no hit points, no inventory, no crouching to hide or any other forms of entertainment to interrupt the purity of the experience, which boils down to collecting eight pages nailed to things scattered throughout the dark woods before Slenderman catches up with you.Fixed a bug where the flashlight would try to illuminate a page on the other side of a wall.Added a pause feature, but you can only pause if there's no static (which prevents you from pausing the game in response to seeing the Slender Man).Added a menu option to automatically skip the intro.For the same reason, Distance Shade can no longer be turned off. The maximum distance you can see decreases as you collect more pages this is to keep the challenge similar for people who have fog turned off.This will allow you to jog or sprint for a much longer period of time, but makes repeated taps of the jog/sprint button cause your stamina to drain very quickly (effectively getting rid of a former exploit). ![]() When you start jogging/sprinting, however, it immediately deducts 5% of your stamina. Removed the cooldown for stamina recovery after jogging/sprinting, and reduced the stamina drain rate.Your jogging speed now increases gradually as more pages are collected. ![]()
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